Game Mechanic

Starfish Studios is looking for a Minecraft behavior developer with experience in Minecraft Bedrock edition. The ideal candidate is an experienced, motivated and intuitive individual who can work well as part of a team.


  • A behavior developer should be able to collaborate seamlessly with artists and modelers, as well as animators, level designers and audio engineers in order to create high quality entities.
  • The ability to communicate effectively, stay organized and thoroughly test and bugfix all aspects of entity related code and files.
  • Responsible for implementing art assets in a way that meets with quality standards and overall project vision.
  • The capacity to create straightforward code that can be easily understood or explained to other members of the team.


  • Proficient in written and spoken English
  • In-depth knowledge of Minecraft entity behaviors
  • Comfortable using Git
  • Knowledge of Blockbench
  • Experience with or creating Minecraft behavior and resource packs
  • Leadership skills
  • Understanding of Minecraft’s default behaviors

Location: Remote

Pay Range: 20-25 USD / hour

Job Length: Part Time

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