Alligator
An alligator is a neutral mob found in swamps and other swamp-like biomes. They are predators to other swamp animals.
Spawning
Alligators spawn in groups of 1-2 above grass blocks and mud as well as mangrove roots and their muddy variant. They share a spawn block tag with frogs via
Spawn biomes can be edited with a data pack via adding or removing biomes fromtags/worldgen/has_alligator.json in Naturalist’s data files.
Drops
An adult alligator drops upon death:
1-3 experience orbs if killed by a player or tamed wolf.
1-7 orbs upon breeding.
Killing a hatchling yields no items nor experience.
Behavior
Alligators can exist in a passive or hostile state. The hatchlings are passive; adults are hostile when near alligator eggs or provoked (unless they’re killed in one hit).
Alligators also occasionally attack animals like pigs, cows, sheep, deer, and catfish.
Alligator prey mobs can be edited with a data pack via adding or removing mobs fromtags/entity_types/alligator_hostiles.json in Naturalist’s data files.
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