Mods Naturalist Lizard

8/20/2022

Mobs / Alligator Mobs / Bass Mobs / Bear Mobs / Bird Mobs / Boar Mobs / Butterfly Mobs / Catfish Mobs / Deer Mobs / Dragonfly Mobs / Duck Mobs / Elephant Mobs / Firefly Mobs / Giraffe Mobs / Hippo Mobs / Lion Mobs / Lizard Mobs / Rhino Mobs / Snail Mobs / Snake Mobs / Tortoise Mobs / Vulture Mobs / Zebra

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Lizard

Spawning

Lizards spawn in groups of 1-2 above grass blocks at a light level of 9 or more in various biomes, including but not limited to swamps, forests, and jungles.


Depending on the biome they spawn in, lizards may have different appearances.


Spawn biomes can be edited with a data pack via adding or removing biomes from tags/worldgen/has_lizard.json in Naturalist’s data files.

Drops

An adult lizard drops upon death:

  • 1 lizard tail or cooked lizard tail if killed while on fire. This only drops from lizard tail entities, not actual lizards. The maximum amount is not affected by Looting.
  • 1-3 experience orbs from either lizard or lizard tail if killed by a player or tamed wolf.

Item drops can be edited with a data pack via editing loot_tables/entities/lizard.json in Naturalist’s data files.

Behavior

Lizards can be tamed using spider eyes, in which they will follow their new owner and can be commanded to sit.


Lizards drop their tails upon reaching half health. Their tail will flop around, and mobs will sometimes prioritize it as their new target, but not always. Their tails regrow after 12,000 ticks, or 1 minute.

Mobs

Alligator
Bass
Bear
Bird
Boar
Butterfly
Catfish
Deer
Dragonfly
Duck
Elephant
Firefly
Giraffe
Hippo
Lion
Lizard
Rhino
Snail
Snake
Tortoise
Vulture
Zebra

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