Mods Naturalist Deer

6/5/2022

Mobs / Alligator Mobs / Bass Mobs / Bear Mobs / Bird Mobs / Boar Mobs / Butterfly Mobs / Catfish Mobs / Deer Mobs / Dragonfly Mobs / Duck Mobs / Elephant Mobs / Firefly Mobs / Giraffe Mobs / Hippo Mobs / Lion Mobs / Lizard Mobs / Rhino Mobs / Snail Mobs / Snake Mobs / Tortoise Mobs / Vulture Mobs / Zebra

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Deer

Deer are common passive mobs that supply venison and are found in forest biomes and cherry groves.

Spawning

Deer spawn in groups of 1-3 above grass blocks at a light level of 9 or more in forest biomes and cherry groves.

Drops

An adult deer drops upon death:

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  • 1-2 venison or cooked venison if killed while on fire. The maximum amount is increased by 1 per level of Looting, for a maximum of 1-5 with Looting III.
  • 1-3 experience orbs if killed by a player or tamed wolf.
  • 1–7 orbs upon breeding.

Item drops can be edited with a data pack via editing loot_tables/entities/deer.json in Naturalist’s data files.

Killing a baby deer yields no items nor experience.

Behavior

Deer run from players who come near, but can be “tempted” and bred with apples. If the Player moves without crouching while the deer is tempted this way, it will spook and run away.

  • This is similar to how Cats approach players holding fish.

When deer run away from Players, it triggers a chain reaction and all nearby deer will also run.

Deer will occasionally lean down and eat grass blocks, similar to sheep.

Mobs

Alligator
Bass
Bear
Bird
Boar
Butterfly
Catfish
Deer
Dragonfly
Duck
Elephant
Firefly
Giraffe
Hippo
Lion
Lizard
Rhino
Snail
Snake
Tortoise
Vulture
Zebra

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